Graphics API Debugger, version 1.6.1 contains a few bug fixes and improvements to the GAPID Perfetto integration.
Published by pmuetschard over 5 years ago
Graphics API Debugger, version 1.6.0 contains a number of improvements and bug fixes.
Published by pmuetschard over 5 years ago
Build of libinterceptor Android shared libraries to be used by the build.
Published by AWoloszyn over 5 years ago
Graphics API Debugger, version 1.5.0 contains a number of improvements and bug fixes
Published by pau-baiget over 5 years ago
Graphics API Debugger, version 1.4.0 contains a number of improvements and bug fixes for the trace and replay use cases.
Published by AWoloszyn over 5 years ago
Graphics API Debugger, version 1.3.1 contains a number of new features, bug fixes and optimizations to trace and replay.
hasGLorGLES
.PhysicalDevices
map on vkDestroyInstance
.accessImageSubresourceSlice
Views
field to ImageObject
to store image viewsBasePipeline
value set in vkCreate*Pipelines
SaveCapture
in favor of ExportCapture
to support large files.@gapic_third_party
indirection to the gapic build.Published by AWoloszyn almost 6 years ago
Graphics API Debugger, version 1.2.1 contains a number of new features, bug fixes and optimizations to trace and replay.
enum_lookup
command for outputting enum names by valuefind
command when listing files and directoriesPublished by AWoloszyn about 6 years ago
Graphics API Debugger, version 1.2.0 contains a number of new features, bug fixes and optimizations to trace and replay.
gapit stats
verb for printing capture statisticsgapit memory
verb for a breakdown of Vulkan memory usagegapit
can now replace shader source in a .gfxtrace
gapit screenshot
can now specify an attachmentgapit state
filtering now supports wildcardsVkPipeline
s are now listed as a resource typegapit screenshot
can now create multiple screenshots in one callMutationCmdsFor
if we really have to.@spy_disabled
annotation to subroutines.gapis video
.Published by ben-clayton over 6 years ago
Graphics API Debugger, version 1.1.0 contains a number of bug fixes and improvements.
Note: Due to some of the changes, this is a file-format breaking release.
glBindBufferRange
.GL_INT
.GL_MAX_VIEWS_OVR
in glGetInteger
GL_TEXTURE_BORDER_COLOR
to glTexParametervX
nullptr
allocator now replay correctly.vkGetImageMemoryRequirements2KHR
.vkCreateInstance
.vkDestroyImageView
.vkBufferImageCopy
.vkDestroyDevice
.vkDestroyImage
.libvulkan.so
vkDestroyDevice
was in the traceCheck here for a complete list of changes.
Published by ben-clayton over 6 years ago
Graphics API Debugger, version 1.0.3 contains a number of crash fixes, including an important crash fix for macOS High Sierra.
Published by ben-clayton over 6 years ago
Graphics API Debugger, version 1.0.2 contains a single important fix for bug #1554
Published by ben-clayton almost 7 years ago
Graphics API Debugger, version 1.0.1 contains several crash fixes and performance improvements.
glLinkProgram
errors on trace.Out of memory when allocating...
crashes when tracing certain apps that use EGL images.glTexParametervX(GL_TEXTURE_BORDER_COLOR)
.Published by ben-clayton almost 7 years ago
This is the first release of the Graphics API Debugger, version 1.0.0.
Please consult the documentation for system requirements, usage and tutorials.
Published by ben-clayton almost 7 years ago
This is an early, pre-release build of the Graphics API Debugger, version 0.9.6.
GL_EXT_EGL_image_array
VK_KHR_get_memory_requirements2
and VK_KHR_dedicated_allocation
.Published by ben-clayton almost 7 years ago
This is an early, pre-release build of the Graphics API Debugger, version 0.9.0.
.gfxtrace
shell file extensions.glDeleteFramebuffers
not unbinding the framebuffers that are currently bound in replay.SharedObjects
state field into Objects
.glGenerateMipmap
.vkCmdExecuteCommands
is used.Published by ben-clayton about 7 years ago
This is an early, pre-release build of the Graphics API Debugger, version 0.6.2.
early_fragment_tests
on desktops that don't natively support it.EGL_KHR_surfaceless_context
extension.Select Activity
dialog.Published by ben-clayton about 7 years ago
This is an early, pre-release build of the Graphics API Debugger, version 0.6.1.
glBindVertexArrayOES
and glGenVertexArraysOES
.Published by ben-clayton about 7 years ago
This is an early, pre-release build of the Graphics API Debugger, version 0.6.0.
This release changes the .gfxtrace
file format.
Files created with older versions will not be readable with this release.
@glFlush
being considered an end-of-frame.Published by ben-clayton about 7 years ago
This is an early, pre-release build of the Graphics API Debugger, version 0.5.1.
.obj
file.gapis
timeouts when loading large captures.
gapir
teardown when releasing Windows context
.gfxtrace
files that were abruptly terminated mid-structure.Published by ben-clayton about 7 years ago
This is an early, pre-release build of the Graphics API Debugger, version 0.5.0.
While there are known issues, GAPID can be used to successfully trace, inspect and replay many Android and desktop Vulkan applications.
Feedback and suggestions are very welcome.