Pokémon Crystal mod that implements 16-bit IDs for the vanilla game (not relying on other mods' features)
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disassembly of Japanese edition of Pokémon Red
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Disassembly of the Card e-Reader + ROM (US)
fork of the xkas (v14) cross assembler
A modified version of pokered with stuff moved around for my randomizer.
Tetris - Actually Useful Statistics and other mods
TODO: An optimized fork of pokecrystal with new features. Intended as a ROMhack base. (So far it'...
An upgrade to Pokémon Red/Blue. Ports graphics and features from the Space World 1997 Gold/Silver...
A Scala Commodore 64, 128, VIC20, CBM2 and SuperCPU emulator
Pokémon Romhack that brings Gold/Silver to the Crystal Engine with many other added features.
Disassembly of Pokémon Crystal
Hack of Pokémon Red Version
An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original con...
Gameboy Emulator written in Rust and WebAssembly. 8-bit microprocessor: Sharp LR35902.
Remake of the Battle Factory in Pokemon Red Version using the pokered disassembly