bevy gaussian splatting render pipeline plugin
MIT License
Rust_Game_dev
Apply a pixelation effect to any Bevy mesh or scene without post-processing.
Experimental real-time renderer with support for dynamic global illumination
An old school terminal shader for the bevy game engine
bevy zeroverse synthetic dataset generator
3d transformation gizmo
A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bev...
'Developing Bevy games using TDD' book
A bevy plugin for creating 3d grass in your game
A floating character controller for Bevy
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
Sdf 2d shape renderer for Bevy
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Voxel game written in Bevy making heavy use of WGSL compute shaders
Helpers for working with 2D tilemaps created with the Tiled map editor