PGM

The original PvP Game Manager for Minecraft

AGPL-3.0 License

Stars
183
Committers
55

Bot releases are hidden (Show)

PGM - v0.15 Latest Release

Published by Electroid over 1 year ago

What's Changed

Big Changes πŸš€

Features πŸŽ‰

Bug Fixes πŸ›

Other Changes 🚧

New Contributors

Full Changelog: https://github.com/PGMDev/PGM/compare/v0.14...v0.15

PGM - v0.14

Published by Electroid about 2 years ago

What's Changed

Big Features ✨

Enhancements πŸŽ‰

Bug Fixes πŸ›

Other Changes 🚧

New Contributors

Full Changelog: https://github.com/PGMDev/PGM/compare/v0.13...v0.14

PGM - v0.13

Published by Electroid over 2 years ago

What's Changed

Enhancements πŸŽ‰

Bug Fixes πŸ›

Other Changes 🚧

New Contributors

Full Changelog: https://github.com/PGMDev/PGM/compare/v0.12...v0.13

PGM - v0.12

Published by Electroid over 2 years ago

What's Changed

Big Features ✨

Enhancements πŸŽ‰

Bug Fixes πŸ›

Other Changes 🚧

New Contributors

Full Changelog: https://github.com/PGMDev/PGM/compare/v0.11...v0.12

PGM - v0.11

Published by Electroid over 3 years ago

Release Date: April 17, 2021

Features:

  • TODO

Fixes:

  • TODO
PGM - v0.10

Published by Electroid almost 4 years ago

Release Date: December 17, 2020

Features:

  • TODO

Fixes:

  • TODO
PGM - v0.9

Published by Electroid about 4 years ago

Release Date: October 9, 2020

Features:

  • TODO

Fixes:

  • TODO
PGM - v0.8

Published by Electroid over 4 years ago

Release Date: May 21, 2020

Features:

  • Add /vanish so staff members to disappear without a trace
  • Add /setpool to dynamically modify the map pool
  • Introduce the spawner module, which allows map makers to create a custom mob spawner with filters
  • Introduce support for all gamerules, and any future ones
  • Add MySQL database support
  • Allow for customizable group permissions for observers and participants
  • Provide the option to disable "community" features such as /warn and /report
  • Alias /prox to /proximity

Fixes:

  • Fix /help showing "null"
  • Fix maps with a timelimit sometimes declaring the wrong winner
  • Fix exceptions when formatting durations
  • Fix control point scores rounding down to zero
  • Prevent vehicles from moving after a match ends
  • Fix various tab list glitch
  • Fire AsyncPlayerChatEvent for chat events
  • Fix a memory leak in MatchTabManager
PGM - v0.7

Published by Electroid over 4 years ago

Release Date: Apr 10, 2020

Features:

  • Add translation support
  • Announce basic player stats at the end of each match
  • Restrict non-premium players to the team they originally joined
  • Add several moderation commands including /staff, /freeze
  • Spawn fireworks when an objective is completed or the match ends
  • Add free-for-all support to control points

Fixes:

  • Move project into multiple maven modules
  • Fix iconic "ding" sound from only working with arrows
  • Fix kill streaks from not working
PGM - v0.6

Published by Electroid over 4 years ago

Release Date: Jan 28, 2020

Features:

  • Add a voting book for map voting
  • Add tools for observers, such as speed and night vision toggles
  • Add a cool down for /report
  • Add a sound when receiving private messages
  • Add #maptags to categorize maps

Fixes:

  • Don't start a map vote if a restart is queued
  • Fix translatable messages not working
  • Fix unions from breaking in proto 1.3.0 maps
  • Fix various scoreboard, tablist, and generic rendering bugs
PGM - v0.5

Published by Electroid over 4 years ago

Release Date: Jan 2, 2020

Features:

  • Extend rotations with map voting
  • Add persistent settings using /toggle
  • Add support for prefixes aka "flairs"
  • Add a restart countdown

Fixes:

  • Store various data, such as contributor usernames, in a SQLite database
  • Fix performance issues with rotations and cycling
PGM - v0.4

Published by Electroid over 4 years ago

Release Date: Dec 25, 2019

Features:

  • Add rotation support, allows for automatic order of maps

Fixes:

  • Fix various KotF issues
  • Fix players not freezing
PGM - v0.3

Published by Electroid over 4 years ago

Release Date: Dec 17, 2019

Features:

  • Randomize free-for-all spawns when equal distant
  • Cache player ids for map contributors

Fixes:

  • Refactor core classes into interfaces
  • Fix MoTD capitalization
  • Fix attribute parsing
  • Fix union parsing with a single child region
  • Fix villager trades from not working
  • Fix modify projectiles not supporting entities
PGM - v0.2

Published by Electroid over 4 years ago

Release Date: Nov 2, 2019

Features:

  • Add config for customizing the MoTD
  • Improve boss bar rendering

Fixes:

  • Fix docker container not running
  • Refactor map contexts
PGM - v0.1

Published by Electroid over 4 years ago

Release date: Oct 25, 2019

Badges
Extracted from project README
Build Crowdin Discord