EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
BSD-3-CLAUSE License
DirectXTex texture processing library
Embedded Template Library
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
projectM - Cross-platform Music Visualization Library. Open-source and Milkdrop-compatible.
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Advanced shading language for production GI renderers
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a who...
Animation Compression Library
C++ Faker library for generating fake (but realistic) data.
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x c...
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
A modern formatting library