An Entity Component System paradygm game engine
An Entity Component System paradygm game engine
Follow thoses step according to your Operating System:
Linux
execute the install.sh
script
it will ask for your password to copy the generated lib in /lib and include in /usr/include
if you don't type in your password, you will have to locate the lib yourself and include it yourself too
Windows
Use the visual studio solution generated by cmake
Follow thoses step according to your Operating System:
Linux
EngineCoreSuper works with c++ & sfml
g++ main.cpp -lsfml-graphics -lsfml-system -lsfml-audio -lsfml-window -lEngineCoreSuper
(you can try it with the test/main.cpp file included in this repository)
Windows
I don't know...