GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
GPL-3.0 License
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Published by alexey-lysiuk about 8 years ago
A new version is available. This one merges the legacy support back into the mainline so there is no corresponding 1.x version anymore.
Published by alexey-lysiuk over 8 years ago
This release coincides with ZDoom 2.8.1 and brings the same fixes.
Published by alexey-lysiuk over 8 years ago
This release coincides with ZDoom 2.8.1 and brings the same fixes. In addition 2.1.1 also fixes the broken fake contrast feature in 2.1.0.
Published by alexey-lysiuk over 8 years ago
The version that coincides with ZDoom 2.8.0
Published by alexey-lysiuk over 8 years ago
The version that coincides with ZDoom 2.8.0
Published by alexey-lysiuk over 8 years ago
Published by alexey-lysiuk over 8 years ago
Published by alexey-lysiuk almost 9 years ago
This is just a bugfix release that addresses one critical issue with loading of 7z files.
The complete list of changes from 1.8.5: