Cross-Platform Level Editor
GPL-3.0 License
TrenchBroom is a modern cross-platform level editor for Quake-engine based games.
See releases for latest changes.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
An open source re-implementation of RollerCoaster Tycoon 2 🎢
An open-source Tomb Raider 1-5 engine remake
Live shader coding tool and Shader Showdown workhorse
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
A collection of open source c/c++ libraries for gamedev
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. gam...
This project is used to deploy applications written using QML, qt or other С / С++ frameworks.