C++11 & SDL2-based retro FPS
MIT License
A 90s-style FPS made from scratch using C++11 and SDL2. Think Wolfenstein 3D.
Setup to follow.
MIT license
zlib license
Simple and Fast Multimedia Library
Live shader coding tool and Shader Showdown workhorse
A basic 2D game engine that builded on SDL2.
a Cross-Platform, 2D Survival Sandbox Game Project. Based on C++17/cmake/OpenGL/SQLite3.
A collection of open source c/c++ libraries for gamedev
A ray marcher for heightmap images or any images with a real time freely moving camera.
配合我的知乎专栏写的项目
486 lines of C++: old-school FPS in a weekend