Non-Uniform Perfect Reconstruction Filterbanks
GPL-3.0 License
Audio time-stretching algorithm
Digital emulation of the Klon Centaur guitar pedal using RNNs, Wave Digital Filters, and more
Constant-Q Sliding DFT in C++, Rust and Python
Simple two-pole equalizer with variable oversampling.
DSP IIR realtime filter library written in C++
STFT based real-time pitch and timbre shifting in C++ and Python
Differentiable Wave Digital Filters
ChowDSP modules for VCV Rack
Faster Non-Integer Sample Rate Conversion
Experimenting with delay lines using bucket-brigade device emulation
Collected C++ implementations of the classic 4-pole moog ladder filter
Experiments with Antiderivative Antialiasing
Time-varying, nonlinear, fun-loving FDNs
Real-time audio effects using single sample recurrent neural networks
A Collection of Useful C++ Classes for Digital Signal Processing