NVIDIA PhysX SDK
BSD-3-CLAUSE License
A primitive library for neural network
Solvers/annealers for simulated quantum annealing on CPU and CUDA(NVIDIA GPU).
A multi core friendly rigid body physics and collision detection library, written in C++, suitabl...
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Open-source simulator for autonomous driving research.
An efficient C++17 GPU numerical computing library with Python-like syntax
Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simula...
Library for physical and mathematical calculations in C++
NVIDIA PhysX SDK 3.4
Fluid simulation engine for computer graphics applications
Entity-Component Based Graphics Engine rendered by Metal
Volt (VPhysics Jolt) is a replacement physics module for the Source Engine.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a who...