NVIDIA PhysX SDK 3.4
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Live shader coding tool and Shader Showdown workhorse
A multi core friendly rigid body physics and collision detection library, written in C++, suitabl...
NVIDIA PhysX SDK
One stop solution for all Vulkan samples
Library for physical and mathematical calculations in C++
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a who...
Entity-Component Based Graphics Engine rendered by WebGPU(Dawn)
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The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x c...
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos...
🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2
Open-source simulator for autonomous driving research.
Fluid simulation engine for computer graphics applications