A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems.
OTHER License
a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
NI Media is a C++ library for reading and writing audio streams.
Background Music, a macOS audio utility: automatically pause your music, set individual apps' vol...
The Cainteoir Text-to-Speech core engine
Noise suppression plugin based on Xiph's RNNoise
C++ Reflection Library
PeakEater is a free open-source cross-platform VST3/AU/LV2/CLAP wave shaper plugin
Library & GUI program to transfer data between computers using sound.
Getting The Synthesis Toolkit in C++ to work on Xcode 4.6
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
C++ Audio and Music DSP Library