A Direct-X Shader Tool
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This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Console-based GLSL Sandbox for 2D/3D shaders
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimiza...
可编程渲染管线实现,帮助初学者学习渲染
aobench in OpenGL compute shader!
A collection of tools, libraries, and tests for Vulkan shader compilation.
DirectX Texture Tool (dxtex.exe) is an MFC-based application for viewing, manipulating, and build...
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x c...
Automatically exported from code.google.com/p/qshaderedit