CMake based rendering engine written in modern C++ with Vulkan, glfw3 and imgui.
MIT License
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Published by JacobDomagala over 1 year ago
Published by JacobDomagala over 3 years ago
A scene graph based framework for interactive 3D applications
C++ Faker library for generating fake (but realistic) data.
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
A C++ playground for computational geometry algorithms & plotting.
C++ open source 3D game engine
Modern data-oriented real time renderer & physics simulator
Entity-Component Based Graphics Engine rendered by WebGPU(Dawn)
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Vulkan & C++17 based Scene Graph Project
配合我的知乎专栏写的项目
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, writte...
A C++ CMake template using Conan 2
My personal Vulkan renderer
A template for Vulkan C++ projects with GLFW, GLM and ImGUI using CMake, CI, Conan and doctest
486 lines of C++: old-school FPS in a weekend