Simple Software Render
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A Vulkan compute shader implementation of a fictional retro GPU
A scan-line z-buffer algorithm implementation. (图形学扫描线Z缓冲器算法的实现)
可编程渲染管线实现,帮助初学者学习渲染
Simple Ray Tracer
A brief computer graphics / rendering course
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
Entity-Component Based Graphics Engine rendered by WebGPU(Dawn)
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a who...
A software renderer.
Off-line Shadertoy renderer using web-API
A proof-of-concept experimental global illumination raytracer
Simple graphics engine used as submodule in many of my projects