SuperTux source code
GPL-3.0 License
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The SuperTux team is excited to announce the release of SuperTux 0.6.3 after approximately 1.5 years of development. This release introduces many new features; perhaps the most new features in a long time!
Some of the most significant changes include:
And these are just the most significant changes; there are plenty of other small features and bugfixes for you all to explore :)
Thank you, Merry Christmas, and happy SuperTuxing!!
Published by tobbi almost 3 years ago
The SuperTux Team is happy to announce the first beta version of the upcoming 0.6.3.
It includes the following changes:
And as usual, plenty of small features and bugfixes everywhere :)
Published by tobbi over 4 years ago
The SuperTux Team is excited to announce the availability of SuperTux 0.6.2. This release fixes a number of bugs that were reported after 0.6.1. It also features reworked graphics and levels.
Other changes include a power-up counter in the hud, new sprites for the door, a new tileset and several new badguys. But overall, this release is supposed to celebrate our anniversary (May 2000) with a little surprise Add-On, which can be found in the contrib levels!
Changes:
Published by tobbi over 4 years ago
The SuperTux Team is excited to announce the availability of the first beta release of SuperTux 0.6.2. This is an unstable pre-release that fixes a number of bugs that were reported after 0.6.1. It also features reworked graphics and levels.
Other changes include a power-up counter in the hud, new sprites for the door, a new tileset and several new badguys. But overall, this release is supossed to celebrate our anniversary (May 2000) with a little surprise Add-On, which can be found in the contrib levels!
Published by tobbi almost 5 years ago
This small bugfix release fixes an issue that caused right-to-left fonts, such as Arabic, to not be displayed properly in the AppImage builds on Linux. Apart from that, it's identical to 0.6.1.
Published by tobbi almost 5 years ago
The SuperTux Team is excited to announce the availability of SuperTux 0.6.1. This is first and foremost a bugfix release that fixes reported issues after the release of 0.6.0 a year ago, however, we also introduced a lot of other changes, such as new graphics, levels and other game content.
Changes:
Published by tobbi almost 5 years ago
This release fixes the following issues after the last beta:
Published by tobbi almost 5 years ago
This is the first BETA release for the upcoming release of SuperTux 0.6.1. This is first and foremost a bugfix release that fixes reported issues after the release of 0.6.0 a year ago, however, we also introduced a lot of other changes, such as new graphics, levels and other game content.
Changes:
Published by tobbi almost 6 years ago
The SuperTux team is excited to announce the availability of the stable release 0.6.0 after almost two years of development.
Changes:
Note: If you've previously used torches in your levels and their positioning is off, please re-position them. We had to re-align their bounding boxes in order to fix bugs with their flame.
Published by tobbi almost 6 years ago
Published by tobbi almost 6 years ago
Published by tobbi almost 6 years ago
Published by tobbi almost 6 years ago
Published by tobbi almost 6 years ago
Published by tobbi almost 6 years ago
The SuperTux team is excited to announce the availability of the first alpha for the upcoming stable release 0.6.0 after almost two years of development.
Changes:
Note: If you've previously used torches in your levels and their positioning is off, please re-position them. We had to re-align their bounding boxes in order to fix bugs with their flame.
Published by maxteufel almost 8 years ago
This is a bugfix release fixing some smaller problems that were reported after
the release of 0.5.0. It mostly features changes to the behavior of the level
editor, and adds some options that were missing but should have been included in
the stable release 0.5.0.
If you'd like to help with SuperTux development, you can find more resources in our wiki at https://github.com/SuperTux/supertux/wiki. Please get in touch with us. The fastest way is usually IRC, but please wait if you don't get an answer immediately. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.
Changes:
Binary builds for Windows, and macOS, as well as source tarballs are available below. Linux binaries are available via OBS.
Published by maxteufel about 8 years ago
The SuperTux team is excited to announce the availability of the stable release 0.5.0 after less than a year of development. The most prominent change for this release is a new in-game level editor which allows you to create levels and worldmaps on-the-fly from within SuperTux itself. We would like to apologize for publishing the 0.4.0 release with a large number of issues.
In order to improve the Forest Island in the future, please help by filling out the poll at https://docs.google.com/forms/d/e/1FAIpQLSe8_nxdagVCHV2s7SX517aDTkEQLVXCA6KaufbPHBxyFtuH_Q/viewform.
If you'd like to help with SuperTux development, you can find more resources in our wiki at https://github.com/SuperTux/supertux/wiki. Please get in touch with us. The fastest way is usually IRC, but please wait if you don't get an answer immediately. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.
Binary builds for Windows, and macOS, as well as source tarballs are available below. Linux binaries are available via OBS.
Changes:
A big thanks to Hume2 and Tobbi, who worked very hard on the new in-game level editor, and also all of our translators who worked very hard to translate the new strings in time.
Published by maxteufel about 8 years ago
The SuperTux team is excited to announce the availability of the fifth release candidate for the upcoming stable release 0.5.0 after less than a year of development. The most prominent change for this release is a new in-game level editor which allows you to create levels and worldmaps on-the-fly from within SuperTux itself.
For more information on the changes in the upcoming 0.5.0 release, please see the NEWS, the 0.5.0-rc.1 announcement, the 0.5.0-rc.2 announcement, the 0.5.0-rc.3 announcement, and the 0.5.0-rc.4 announcement.
Changes from 0.5.0-rc.4 (2016-09-12):
Windows, OS X, as well as source tarballs will be uploaded automatically as soon as they have been built. Linux builds will be available via OBS soon.
In order to improve the Forest Island in the future, please help by filling out the poll at https://docs.google.com/forms/d/e/1FAIpQLSe8_nxdagVCHV2s7SX517aDTkEQLVXCA6KaufbPHBxyFtuH_Q/viewform.
If you'd like to help with SuperTux development, you can find more resources in our wiki at https://github.com/SuperTux/supertux/wiki. Please get in touch with us. The fastest way is usually IRC, but please wait if you don't get an answer immediately. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.
Published by maxteufel about 8 years ago
The SuperTux team is excited to announce the availability of the fourth release candidate for the upcoming stable release 0.5.0 after less than a year of development. The most prominent change for this release is a new in-game level editor which allows you to create levels and worldmaps on-the-fly from within SuperTux itself.
For more information on the changes in the upcoming 0.5.0 release, please see the NEWS, the 0.5.0-rc.1 announcement, the 0.5.0-rc.2 announcement, and the 0.5.0-rc.3 announcement.
Changes from 0.5.0-rc.3 (2016-08-26):
Windows, OS X, as well as source tarballs will be uploaded automatically as soon as they have been built. Linux builds will be available via OBS soon.
In order to improve the Forest Island in the future, please help by filling out the poll at https://docs.google.com/forms/d/e/1FAIpQLSe8_nxdagVCHV2s7SX517aDTkEQLVXCA6KaufbPHBxyFtuH_Q/viewform.
If you'd like to help with SuperTux development, you can find more resources in our wiki at https://github.com/SuperTux/supertux/wiki. Please get in touch with us. The fastest way is usually IRC, but please wait if you don't get an answer immediately. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.