A sample repo for setting up an environment for applications that use Vulkan graphics API built with Bazel
MIT License
This is a sample repository that shows the basics of environment setup for applications that use Vulkan graphics API and built with Bazel build system.
It is required to have a Vulkan SDK installed on the machine. Instructions could be found here (only Vulkan SDK paragraph for each platform is required).
A simple project that demonstrates a bare minumum for configuring Vulkan projects with Bazel.
In order to run this project use the command below.
$ bazel run //env_setup
It should launch an empty window named Vulkan window
.
A project that draws a triangle using Vulkan. In order to run this project use the command below.
$ bazel run //triangle