yet another rendering engine in c++
GPL-2.0 License
Yet Another renderer
$ git clone [email protected]:cirocosta/yarenderer.git # clone repo
$ git submodule update --init --recursive # fetch dependencies
Initialize build
directory:
$ ./run init
Run the test:
$ ./run run test_window
If you have cmake
, clang-format
and xcode-cli
properly installed, you're almost ready to run.
Install freeimage
$ brew install freeimage
The project builds almost everything. You'll only need an OpenGL implementation (like mesa) and, if you wish to include tests, an offscreen opengl implementation is required (osmesa
). Both of them are easily installed from apt
:
# apt-get install mesa-common-dev libglu1-mesa-dev libosmesa6 libosmesa6-dev
Ubuntu 14.04.3 has a problem with the apt version of libosmesa6. If you encounter any problems, build it directly from source:
# based on http://wiki.octave.org/OSMesa#Build_libOSMesa_from_source
wget -nc ftp://ftp.freedesktop.org/pub/mesa/current/mesa-10.5.4.tar.xz
tar -xf mesa-10.5.4.tar.xz
cd mesa-10.5.4/
autoreconf -fi
./configure \
CXXFLAGS="-O2 -g -DDEFAULT_SOFTWARE_DEPTH_BITS=31" \
CFLAGS="-O2 -g -DDEFAULT_SOFTWARE_DEPTH_BITS=31" \
--disable-xvmc \
--disable-glx \
--disable-dri \
--with-dri-drivers="" \
--with-gallium-drivers="" \
--disable-shared-glapi \
--disable-egl \
--with-egl-platforms="" \
--enable-osmesa \
--enable-gallium-llvm=no
make -j
Set the env variable MESA_DIR
in your shell rc and you're ready to go.
GPLv2.
See ./LICENSE
.