Non-thread-safe event manager. Use only in single thread environment. Preferably Unity thread.
GPL-3.0 License
An event sourcing library for dotnet
A typesafe, lightweight Unity message bus system that respects the Open-Closed principle.
Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity
Lite reliable UDP library for Mono and .NET
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
Well-designed package with useful scripting tools for Unity development
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute i...
An experimental Unity3D framework which can boost your development speed several times over.
A maintained collection of useful & free unity scripts / library's / plugins and extensions
The new future of dotnet/reactive and UniRx.
A composition of coding standards for programming in Unity3D, acquired from multiple game develop...
Generates events, OnEvent() methods and EventArgs classes
Automatic weak events
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
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