Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
OTHER License
Bot releases are hidden (Show)
Full Changelog: https://github.com/Ourpalm/ILRuntime/compare/v2.0.2...v2.1.0
Published by liiir1985 almost 3 years ago
Published by liiir1985 almost 3 years ago
Published by liiir1985 over 3 years ago
Published by liiir1985 almost 4 years ago
Published by liiir1985 about 4 years ago
Published by liiir1985 about 4 years ago
Published by liiir1985 over 4 years ago
Published by liiir1985 over 4 years ago
Published by liiir1985 over 4 years ago
Published by liiir1985 over 4 years ago
Published by liiir1985 over 6 years ago
-完整实现了断点调试和VS调试插件
-自动CLR绑定增加了值类型Binder的使用
-增加了泛型方法的CLR绑定
-多维数组的支持
-修复了若干关于泛型方法匹配的Bug
Published by liiir1985 about 7 years ago
Published by liiir1985 over 7 years ago
Published by liiir1985 over 7 years ago
修复了几个bug
现在在Dictionary或者List等容器中存ILRuntime里定义的委托类型不在算跨域调用了
Published by liiir1985 over 7 years ago
修复了个别IL2CPP下的bug
减少了一些内存占用
修复了几个跟泛型方法相关的bug
增加了属性以及构造函数的反射支持
Published by liiir1985 over 7 years ago
ILRuntime的第一个正式版本
这次加上了完整的Unity示例工程
VS调试插件暂时还没更新,如需要请用0.85版里的那个
Published by liiir1985 almost 8 years ago
This is a hotfix release, it fixed some debugging issue with Unity3D
Published by liiir1985 almost 8 years ago
This release fixed all major bugs discovered during test uses, and implemented the first debug engine
Published by liiir1985 about 8 years ago
This is the first release of ILRuntime, but beware that this is an alpha release, so do not use it in the production enviorment