Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)
MIT License
Astar A* pathfinding Unity C#
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Shortest path finding with Dijkstra's algorithm for Unity.
BrainAI is a set of helper classes to add AI to your game.
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Suppo...