Serializes into PlayerPrefs, JSON file, binary file, or AES encrypted file. Lightweight, transparent, editor-configurable storage container for saving ScriptableObject state.
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Custom C# Dictionary implementation, serializable by the Unity inspector.
Fast, robust, powerful and extendible .NET serializer built for Unity
ScriptableObject based framework / scaffolding that facilitates loosely coupled communication and...
Well-designed package with useful scripting tools for Unity development
Unity3d Prefab Editor