Defold Ecosystem

Defold is a free and source-available game engine with a focus on high-performance. It uses Lua, a scripting language, and allows you to create games for desktop, mobile, web, and console platforms.

Created by
Defold Foundation, originally by Christian Murray and Ragnar Svensson
Released
March 16, 2016
Community Repos
436
Total GitHub Stars
5,236

c99-multigameengine-starter

2025's exercise in game engine and logic modules

10 Aug 2024 0

defold-tile-raycast

Ray Casting in tiled worlds using DDA algorithm

19 Oct 2022 8

defold-sentinel

Unofficial Sentry

15 Jan 2022 11

defold-scene3d

Scene3D is a collection of scripts, materials and tools to help you develop 3D games with the Defold game engine

21 Jun 2021 132

create

Project generator CLI for jump-starting your next Defold game with TypeScript

09 Oct 2020 62

tsd-template

Boilerplate TypeScript template with @ts-defold

09 Oct 2020 17

defold-yagames

YaGames is the Yandex

22 Jul 2020 61

defarmy

A module to create groups of game object and organize them in patterns and manage their movements for Defold

04 Nov 2019 25

DefoldTypeScript

TypeScript support for Defold game engine

05 Apr 2018 47

defold

Defold is a completely free to use game engine for development of desktop, mobile and web games

13 May 2012 3,713