AntiqueAtlas

A Minecraft mod that adds a fancy interactive map item.

OTHER License

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AntiqueAtlas - v7.1.1 Latest Release

Published by tyra314 over 1 year ago

This is a big and unless something horribly breaks, probably the last update for Minecraft 1.18. Time to move on to 1.19.

Notable Changes

  • Added a config option to silence the excessive logging during resource loading
  • Reworked Jigsaw detection of Villages, also introduces a datapack to customize for mods
  • Reworked biome detection to use the new shiny BiomeTags

Fixes

  • Fix rendering of markers in some cases
  • Fix resource pack loading. This caused a crash when using Quilt.
  • Fixes a long-standing bug, which prevents players from seeing markers in other dimensions than the one the atlas was opened first

Bugfixes

  • Use BiomeTag as fall-back for tile detection
  • Fixes crash on dedicated servers

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas - v7.1.0

Published by tyra314 over 1 year ago

This is a big and unless something horribly breaks, probably the last update for Minecraft 1.18. Time to move on to 1.19.

Notable Changes

  • Added a config option to silence the excessive logging during resource loading
  • Reworked Jigsaw detection of Villages, also introduces a datapack to customize for mods
  • Reworked biome detection to use the new shiny BiomeTags

Fixes

  • Fix rendering of markers in some cases
  • Fix resource pack loading. This is a bug crashing when using Quilt.
  • Fixes a long-standing bug, which prevents players from seeing markers in other dimensions than the one the atlas was opened first

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas -

Published by tyra314 over 1 year ago

Support for 1.16

Besides grave bugs or game crashes, this is most likely the last release for Minecraft 1.16.

Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows
  • Fixed atlas cloning and combining recipes
  • Fixed default nether biome textures

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas -

Published by tyra314 almost 2 years ago

Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows
  • Fixed atlas cloning and combining recipes

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas -

Published by tyra314 about 2 years ago

Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection, again
  • Fixed crash when dragging on a marker
  • Added in-game config screen for forge
  • Fixed Atlas GUI dragging on Windows

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas -

Published by tyra314 about 2 years ago

Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas -

Published by tyra314 about 2 years ago

Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas -

Published by tyra314 about 2 years ago

Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection, again
  • Fixed crash when dragging on a marker
  • Added in-game config screen for forge

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas - The Architectury 2 Electric Boogaloo Update

Published by tyra314 about 2 years ago

Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas -

Published by tyra314 about 2 years ago

Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

Fixes

  • Atlas GUI behaves a bit nice when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas - The Architecture Update

Published by tyra314 about 2 years ago

Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

Fixes

  • Atlas GUI behaves a bit nice when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

AntiqueAtlas - The Bookmark Update

Published by tyra314 about 3 years ago

The Atlas learned a new thing or two. It gives you now a list of your markers as bookmarks. Also, it now supports data pack biomes such as Terralith. Also, similar to how vanilla maps and banners work, you can right-click with your atlas on a banner to create a new marker.

Notable changes

  • Adds markers as bookmark list. This feature is rather an experimental thing right now. It won't scale well with many bookmarks. I'm open to suggestions.
  • Adds auto-detection for biomes defined in data packs. As these data-packs are on a per-world basis, the auto-detection runs upon loading into a world, either by loading the single-player world, or joining a server.
  • Adds markers from banners like vanilla maps

Fixes

  • Performance improvement for the world scanning
  • Fixed Atlas rendering the wrong data, when two different atlases are hold
  • Fixed rendering problems, when Optifine is loaded
  • Fixed a crash when the generated map gets too large

Note: You need Fabric API and Cloth-Config

AntiqueAtlas - 6.0.1-forge

Published by tyra314 about 3 years ago

The "I hate OptiFine"-Update.

Fixes two issues caused or exposed by OptiFine.

AntiqueAtlas -

Published by tyra314 about 3 years ago

A big update for Antique Atlas but still in Minecraft 1.16. While there are a lot of technical changes, this release also moves the mod in a slightly different direction: The foremost vision of this mod is an immersive map.

Changes:

  • The minimap is superseded. The config options for it are gone.
  • Instead, the Atlas is shown like a vanilla map, when holding in hand
  • All textures can be tweaked with resource packs solely on the client (See the wiki)
  • Adapted the API to represent the new handling of textures
  • Many new and fixed textures for structures, e.g. mansions, ocean monuments, villages, nether cities, ruined portals, basalt delta biome

Note: You need Cloth-Config

AntiqueAtlas -

Published by tyra314 over 3 years ago

A big update for Antique Atlas but still in Minecraft 1.16. While there are a lot of technical changes, this release also moves the mod in a slightly different direction: The foremost vision of this mod is an immersive map.

Changes:

  • The minimap is superseded. The config options for it are gone.
  • Instead, the Atlas is shown like a vanilla map, when holding in hand
  • All textures can be tweaked with resource packs solely on the client (See the wiki)
  • Adapted the API to represent the new handling of textures
  • Many new and fixed textures for structures, e.g. mansions, ocean monuments, villages, nether cities, ruined portals, basalt delta biome

Note: You need Fabric API and Cloth-Config

AntiqueAtlas -

Published by tyra314 over 3 years ago

Fixes:

  • Fixed crash on start

API:

Right now, the API is in the middle of being refactored. Don't depend on it right now, or expect breaking changes.

AntiqueAtlas -

Published by tyra314 over 3 years ago

New features:

  • Adds import of treasure and explorer maps into an atlas. Put a map and an atlas into a cartography table and take out the combined atlas. Consumes the map.
  • Readded markers for end cities
  • Readded markers for villages

Updates:

  • Updated networking code
  • Fixed marker position in the first-person map
  • Many code refactorings

API:

Right now, the API is in the middle of being refactored. Don't depend on it right now, or expect breaking changes.

AntiqueAtlas -

Published by tyra314 over 3 years ago

Bugfixes

Many thanks to Stereowalker for making this happen.

AntiqueAtlas -

Published by tyra314 almost 4 years ago

New features:

  • Right-clicking closes the Atlas GUI
  • Added ModMenu support (Only en_us and de_de localization yet)

Updates:

  • Update to Minecraft 1.16.5 (Should still be compatible with 1.16.2+)
  • BIG rendering refactoring
AntiqueAtlas -

Published by tyra314 almost 4 years ago

Bugfixes

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