A GameBoy simulator that has seen multiple program language iterations. Currently, the latest iteration is in Go. Previous iterations include, C++ (Qt, then GTK) and Node.js (Electron.js)
BSD-2-CLAUSE License
A GameBoy simulator written in Go. GUI bindings are written for GTK+. This program is designed to simulate the real hardware that was equipped in the system itself.
Note: Features not yet implemented are italicized
I have always interested in how emulators work, so I started to have this idea of creating my own emulator variant of the original GameBoy. This simulator is designed to be both educational and eventually complete. Please give me time as this is a personal project that may be dormant from time to time, depending on how life is at home. Feel free to give suggestions and tips at [email protected].
I look forward to completing FreeMe!GB and discovering Node.js's ability to perform.
Please check out the wiki for more information.