Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
MIT License
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Full Changelog: https://github.com/kelindar/tile/compare/v1.2.3...v1.3.0
Published by kelindar almost 2 years ago
Full Changelog: https://github.com/kelindar/tile/compare/v1.2.2...v1.2.3
Published by kelindar almost 2 years ago
Full Changelog: https://github.com/kelindar/tile/compare/v1.2.1...v1.2.2
Published by kelindar over 2 years ago
This PR fixes MoveBy()
function as north and south directions were flipped.
Full Changelog: https://github.com/kelindar/tile/compare/v1.2.0...v1.2.1
Published by kelindar almost 3 years ago
This release adds a Direction
enumeration as well as Point.Move(Direction) Point
and Point.MoveBy(Direction, int16) Point
which allows to translate a point to a certain direction.
Full Changelog: https://github.com/kelindar/tile/compare/v1.1.0...v1.2.0
Published by kelindar almost 3 years ago
This release migrates the go version to v1.17
and updates to use kelindar/iostream
for encoding/decoding.
Published by kelindar about 4 years ago
Initial release