[WIP] Scripts for building Godot for various platforms
CC0-1.0 License
This repository contains scripts for compiling Godot for various platforms.
You are welcome to use these build scripts to set up your own build environment. Here are some technical details:
File / directory | Purpose |
---|---|
build_godot.sh |
The main build script. |
resources/ |
Contains resource files, such as Windows installer definition files. |
scripts/ |
Contains the platform-specific build and packaging scripts. |
utilities/ |
Contains various utilities, such as for installing dependencies. |
This build system has been only tested on Fedora 27. Linux builds are performed in an Ubuntu 14.04 chroot, so that the binaries can run on both old and new distributions.
Overriding these variables is optional.
ARTIFACTS_DIR
can be set to an absolute path where build artifacts (binaries)Copyright 2017 Hugo Locurcio and contributors
Files in this repository are licensed under CC0 1.0 Universal, see LICENSE.md for more information.