Code Upgrader is a tool designed to help upgrade your GDScript code from Godot 3 to Godot 4. This plugin automates the process of updating deprecated methods, properties, and syntax, ensuring your projects are compatible with the latest version of Godot.
MIT License
Code Upgrader is a tool designed to help upgrade your GDScript code from Godot 3 to Godot 4. This plugin automates the process of updating deprecated methods, properties, and syntax, ensuring your projects are compatible with the latest version of Godot.
This plugin is a work-in-progress tool.
Please know that I might not have picked up all the changes, as there are a lot, so if you find ones that I haven’t added, you can let me know and I will implement those fixes into the plugin!
Join my Discord if you want to give feedback on this plugin or to help me update it: https://discord.gg/FnD8355w
export
and onready
keywords.yield
statements to await with various patterns.signal connection
syntax to use direct method calls.signal connection
syntax to include parameters
with binding.move_and_slide()
usage and removed specific property assignments.signal emission
syntax to direct method
calls.signal emissions
with parameters
.file
opening syntax with a detailed commented guide.set_cell
and set_cell_v
syntax..cell_size
to .tile_set.tile_size.Tween
instantiation to direct instantiation with new instances.