"Welp, it is what it sounds like!"
A plugin for Godot 3 (and now 4!) that adds a tab for editing folders of Resources as data tables. It was made from neccessity when trying to develop another plugin.
Possible inputs:
Ctrl + Click / Cmd + Click
- Select multiple cells in one columnShift + Click
- Select all cells between A and B in one columnUp / Down / Shift + Tab / Tab
- Move cell selectionLeft / Right
- Move cursor along cell textBackspace / Delete
- Erase text Left / Right from cursorHome / End
- Move cursor to start/end of cellCtrl + <move/erase> / Cmd + <move/erase>
- Move through / Erase whole wordCtrl / Cmd + C/V
- Copy cells / Paste text into cells (make sure no scene nodes are selected)Ctrl / Cmd + D
- Duplicate selected rows (make sure no scene nodes are selected)Ctrl / Cmd + R
- Rename resourceCtrl / Cmd + (Shift) + Z
- The SaviorIf clipboard contains as many lines as there are cells selected, each line is pasted into a separate cell.
To add support of more datatypes, check out the typed_cells
and typed_editors
folders. typed_cells
need to be added in the editor_view
root's exported array, and typed_editors
are placed there under the %PropertyEditors
node.
Made by Don Tnowe in 2022.
Copying and Modification is allowed in accordance to the MIT license, full text is included.