Eksplode.re

Eksplode.re is a Bomberman game made with Godot under BSD3

OTHER License

Stars
2

Eksplode.re

Eksplode.re is a Bomberman game made with Godot under BSD3.

This is, for now, a personal project. I just want to have some fun. I think Bomberman can have a lot of new game modes. However, everybody who wants to improve the game is welcome!

DISCLAIMER This is a project done in my spare time (and my first using Godot), mostly when drinking some mat. The code is really ugly for now, I just want to play. Also, I am not a designer nor a sound designer. However this is some ideas I want to implement:

  • Some bots, because if you don't have friends you can't play
  • Gamemode: The Werewolves of Millers Hollow
  • Gamemode: Team Fortress 2
  • Gamemode: Chaser (one player try to kill the others)

Screenshots

Name

https://en.wiktionary.org/wiki/eksplodere

Build instructions

Godot

Just install Godot and open project.godot. Then, you can do whatever you want.

GNU/Linux

Because it's the platform I use as a daily basis, I will generate binaries for this platform. The binaries are available via the Releases page (AppImages, x86_64).

If you want to build your own (I don't do reproducible builds for now):

  1. Install appimagetool (https://appimage.github.io/appimagetool/). Note: rename the binary to appimagetool and it must be in your $PATH.
  2. Generate Eksplode.re.x86_64 and Eksplode.re.pck via Godot in /bin
  3. Go in the packaging directory
  4. sh build-appimage.sh
  5. Enjoy!

Android

Contribute

Please, feel free to contribute to this project in submitting patches, corrections, opening issues, etc.

If you don't know what you can do, you can look the Issue page.

For more infos and ideas read CONTRIBUTING.md (this file doesn't exists for now) and CODE_OF_CONDUCT.md.