Eksplode.re is a Bomberman game made with Godot under BSD3
OTHER License
Eksplode.re is a Bomberman game made with Godot under BSD3.
This is, for now, a personal project. I just want to have some fun. I think Bomberman can have a lot of new game modes. However, everybody who wants to improve the game is welcome!
DISCLAIMER This is a project done in my spare time (and my first using Godot), mostly when drinking some mat. The code is really ugly for now, I just want to play. Also, I am not a designer nor a sound designer. However this is some ideas I want to implement:
https://en.wiktionary.org/wiki/eksplodere
Just install Godot
and open project.godot
. Then, you can do whatever you want.
Because it's the platform I use as a daily basis, I will generate binaries for this platform. The binaries are available via the Releases page (AppImages, x86_64).
If you want to build your own (I don't do reproducible builds for now):
appimagetool
(https://appimage.github.io/appimagetool/). Note: rename the binary to appimagetool
and it must be in your $PATH
.Eksplode.re.x86_64
and Eksplode.re.pck
via Godot in /bin
packaging
directorysh build-appimage.sh
Please, feel free to contribute to this project in submitting patches, corrections, opening issues, etc.
If you don't know what you can do, you can look the Issue page.
For more infos and ideas read CONTRIBUTING.md (this file doesn't exists for now) and CODE_OF_CONDUCT.md.