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Published by piiertho almost 4 years ago
Seperate dead and fmod valid checks.
Fix lock listener et feature.
Published by piiertho over 4 years ago
Fix shutdown null pointer.
Published by piiertho over 4 years ago
Update to Godot 3.2.
Low level api now uses same logic as studio api to manage sounds.
Published by piiertho over 5 years ago
Fix banks that were not released from banks map.
WARNING: This version is not ready to use in production. Consider it as an alpha.
Published by piiertho over 5 years ago
Fix 3D attributes for 2D Nodes.
WARNING: This version is not ready to use in production. Consider it as an alpha.
Published by piiertho over 5 years ago
Optimizations on using fmod flags (BREAKING CHANGES : some method signatures have changed)
Able to specify global distance unit.
WARNING: This version is not ready to use in production. Consider it as an alpha.
Published by piiertho over 5 years ago
This provides wrapper functions to use fmod on godot using GDNative. It is compatible with android, ios, windows, osx and linux.
WARNING: This version is not ready to use in production. Consider it as an alpha.