fmod-gdextension

FMOD Studio GDExtension bindings for the Godot game engine

MIT License

Stars
360
Committers
10

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fmod-gdextension - v3.0.2

Published by piiertho almost 4 years ago

Seperate dead and fmod valid checks.
Fix lock listener et feature.

fmod-gdextension - v3.0.1

Published by piiertho over 4 years ago

Fix shutdown null pointer.

fmod-gdextension - v3.0.0

Published by piiertho over 4 years ago

Update to Godot 3.2.
Low level api now uses same logic as studio api to manage sounds.

fmod-gdextension - v2.0.2

Published by piiertho over 5 years ago

Fix banks that were not released from banks map.

WARNING: This version is not ready to use in production. Consider it as an alpha.

fmod-gdextension - v2.0.1

Published by piiertho over 5 years ago

Fix 3D attributes for 2D Nodes.

WARNING: This version is not ready to use in production. Consider it as an alpha.

fmod-gdextension - v2.0.0

Published by piiertho over 5 years ago

Optimizations on using fmod flags (BREAKING CHANGES : some method signatures have changed)
Able to specify global distance unit.

WARNING: This version is not ready to use in production. Consider it as an alpha.

fmod-gdextension - v1.0.0

Published by piiertho over 5 years ago

This provides wrapper functions to use fmod on godot using GDNative. It is compatible with android, ios, windows, osx and linux.

WARNING: This version is not ready to use in production. Consider it as an alpha.

fmod-gdextension -

Published by piiertho over 5 years ago

WARNING: This version is not ready to use in production. Consider it as an alpha.