fmod-gdextension

FMOD Studio GDExtension bindings for the Godot game engine

MIT License

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fmod-gdextension - Release 4.2.0-4.2.0 Latest Release

Published by github-actions[bot] 7 months ago

Built against Godot 4.2.0 and FMOD API 2.02.12. Should work for newer versions of Godot as well.

Changes:

  • Fix 3D orientation of listeners and emitters. Sounds should be heard from the correct direction now.
  • Implementing lifecycle functions in script (_ready, _update, etc…) shouldn't override the basic behavior of nodes anymore.
  • An improved version of the Fmod explorer with event previews and bank reloading. Thanks to @lentsius-bark.
  • Several prints converted to verbose. The plugin should be quieter now.
  • Added an auto-release feature to emitter.
  • Cases of crash when releasing events or using oneshots should be solved.
fmod-gdextension - Release 4.1.0-4.2.0

Published by github-actions[bot] 10 months ago

fmod-gdextension - Release 4.0.1-4.1.2

Published by github-actions[bot] 12 months ago

fmod-gdextension - Release 4.0.0-4.1.2

Published by github-actions[bot] 12 months ago

fmod-gdextension - Release v3.2.0

Published by github-actions[bot] almost 2 years ago

Tested against Godot 3.5 and FMOD API 2.02.09

Changes in this Release

  • Fmod event Emitter node added. You can now use it to start Fmod instance event without relying on scripts. Thx @bitbrain.
  • New UI dock to set a Fmod configuration that can be automatically loaded at start or manually loaded. Thx @ManInBlue917.
  • New set_default_callback() function. The argument is going to be used as a default callback setting for all events created after the call.
fmod-gdextension - Release v3.1.1

Published by github-actions[bot] almost 3 years ago

-Add support for MacOS ARM

fmod-gdextension - Release v3.1.0

Published by github-actions[bot] almost 3 years ago

Update to Godot 3.3.4 and FMOD 2.02

fmod-gdextension - v3.0.2

Published by piiertho almost 4 years ago

Seperate dead and fmod valid checks.
Fix lock listener et feature.

fmod-gdextension - v3.0.1

Published by piiertho over 4 years ago

Fix shutdown null pointer.

fmod-gdextension - v3.0.0

Published by piiertho over 4 years ago

Update to Godot 3.2.
Low level api now uses same logic as studio api to manage sounds.

fmod-gdextension - v2.0.2

Published by piiertho over 5 years ago

Fix banks that were not released from banks map.

WARNING: This version is not ready to use in production. Consider it as an alpha.

fmod-gdextension - v2.0.1

Published by piiertho over 5 years ago

Fix 3D attributes for 2D Nodes.

WARNING: This version is not ready to use in production. Consider it as an alpha.

fmod-gdextension - v2.0.0

Published by piiertho over 5 years ago

Optimizations on using fmod flags (BREAKING CHANGES : some method signatures have changed)
Able to specify global distance unit.

WARNING: This version is not ready to use in production. Consider it as an alpha.

fmod-gdextension - v1.0.0

Published by piiertho over 5 years ago

This provides wrapper functions to use fmod on godot using GDNative. It is compatible with android, ios, windows, osx and linux.

WARNING: This version is not ready to use in production. Consider it as an alpha.

fmod-gdextension -

Published by piiertho over 5 years ago

WARNING: This version is not ready to use in production. Consider it as an alpha.