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Published by genaray almost 2 years ago
world.Destroy(in entity);
did not correctly removed it from the underlaying Archetype
and Chunk
which caused an IndexOutOfBoundsException
during entity removal.Published by genaray almost 2 years ago
world.Query
overload and Query
which can be used for manual iterationsworld
, Archetype
and Query
JobScheduler
and ParallelQuery
and HPParallelQuery
for multithreaded iterationsPublished by genaray almost 2 years ago
IForEach
& IForEachEntity
Published by genaray almost 2 years ago
Added several utility methods.
And some other small utils and fixes.
Published by genaray almost 2 years ago
Published by genaray almost 2 years ago
Published by genaray almost 2 years ago
Fixed some bugs and queries are now also being cached for normal component iterations.
Published by genaray almost 2 years ago
Initial release.
https://www.nuget.org/packages/Arch/