Warning
This add-on is only compatible with Godot 4, not 3.x.
This add-on restores a node similar to the built-in InterpolatedCamera3D (which was removed in Godot 4.0). On top of that, it provides more control over smoothing by letting you use different factors for translation, rotation, FOV changes, and near/far plane changes.
Note that this add-on is not a 100% compatible drop-in replacement to the InterpolatedCamera3D node, as this add-on provides some features that are backwards-incompatible.
This repository only contains the add-on. See godot-extended-libraries/godot-interpolated-camera3d-demo for the demonstration project.
Manual installation lets you use pre-release versions of this add-on by following its
master
branch.
git clone https://github.com/godot-extended-libraries/godot-interpolated-camera3d.git
Alternatively, you can download a ZIP archive if you do not have Git installed.
addons/
folder to your project folder.Copyright 2020-present Hugo Locurcio and contributors
Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.