godot-fake-shadows

Demo project for various cheap shadow methods compatible with GLES2 (blobs, fake stencil with MeshInstance, fake shadowmaps with Viewport)

MIT License

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Rendering cheap shadows with Godot 3.x

This work-in-progress demo project showcases various cheap shadow methods that work with both the GLES3 and GLES2 renderers:

  • Blob shadows.
  • Fake stencil shadows using scaled MeshInstance.
  • Fake shadow maps using a ViewportTexture applied on a plane.

License

Copyright 2021-present Hugo Locurcio and contributors

Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.