gd-YAFSM

Yet Another Finite State Machine for godot

MIT License

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gd-YAFSM - 0.6.2 Latest Release

Published by imjp94 10 months ago

What's Changed

New Contributors

Full Changelog: https://github.com/imjp94/gd-YAFSM/compare/0.6.1...0.6.2

gd-YAFSM - 0.6.1

Published by imjp94 over 1 year ago

What's Changed

New Contributors

Full Changelog: https://github.com/imjp94/gd-YAFSM/compare/0.6.0...0.6.1

gd-YAFSM - 0.6.0

Published by imjp94 over 1 year ago

Godot 4.0 port is finally here!

Port for Godot 4.0 has been merged to master branch, which means it will no longer be compatible with Godot 3.x from v0.6.0 onwards.
But you can still find Godot 3.x version from godot3 branch.

Thanks to @adamscott and @farfalk !

gd-YAFSM - 0.5.2

Published by imjp94 over 1 year ago

Support sorting transitions.
Fix "entered" signal is not emitted and trigger is flushed when StateMachinePlayer started.
Fix weird offset when dragging
Fix StateMachinePlayer.restart()

Check out CHANGELOG for more details

*Always backup project files before update

gd-YAFSM - 0.5.1

Published by imjp94 over 3 years ago

Fix condition label in graph not removed as deleted from inspector.
Fix output flooded with null exception, when stopping scene in remote debug and when switching between local/remote StateMachinePlayer node.

Check out CHANGELOG for more details

*Always backup project files before update

gd-YAFSM - 0.4.1

Published by imjp94 over 3 years ago

Fix possible to connect to self when reconnecting(#5 ), validate StateMachine Resource everytime loaded in editor, and minor improve on UI.

Check out CHANGELOG for more details

*Always backup project files before update

gd-YAFSM - 0.5.0

Published by imjp94 over 3 years ago

Remote Debug Showcase
Support remote debug, simply select any StateMachinePlayer node in remote scene tree to view flow of StateMachine in realtime.
Fix StateMachinePlayer's nested triggers are not flushed and some UI bugs.

Check out CHANGELOG for more details

*Always backup project files before update

gd-YAFSM - 0.4.0

Published by imjp94 almost 4 years ago

gd-YAFSM now support nested FSM workflow in 0.4.0 & fixed various annoying UI bugs

Check out CHANGELOG for more details

*Always backup project files before update

gd-YAFSM - 0.3.0

Published by imjp94 almost 4 years ago

Switch from GraphEdit to FlowChart editor

gd-YAFSM - 0.2.0

Published by imjp94 almost 4 years ago

Refactor transitions from State to StateMachine

For more details, see CHANGELOG.md

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