godot-ninja_frog

First ever Godot project I made based on Youtube tutorial videos and lots of reading

MIT License

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2D platformer game based on TONS of Youtube videos and a lot of reading about Godot.

This is the first game ever that I tried to make in Godot!

Engine version I worked with: 4.3

What it has now: Main menu with 3 functional buttons. Basic options menu with tabs: controls(added in changeable keybinds for player), sound (empty for now), graphics(empty for now) accessibility(empty for now). 1 very basic scene with 1 player character (Ninja Frog). Basic cahracter movements with key bindings (keyboard and joystick support). Direction changing. Functional idle, jump, double jump and falling animations. Character collision, environmental collision.

What I plan to add as I learn more about Godot: Enemies. Functional hit animation. Character HP. More scenes, with proper level designs instead of the one I throw together based on a Youtube tutorial for testing purposes. User UI. Start screen.

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