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Published by ramokz over 1 year ago
Published by ramokz over 1 year ago
The first public version of Phantom Camera.
Follow a Node, dampen the follow logic for more smooth movement, and offset the followed target's position.
Dynamically animate between zoom levels when switching between Phantom Cameras.
Keep a Node3D at the centre of the camera's field of view.
Tween between Phantom Cameras, allowing for specific Transitions, Easing and Durations for each.
Try out and play with the various features in the provided example scenes.