Procedurally generate monsters for your game right in the engine!
MIT License
A port of ZzSprite (A Tiny Sprite Generator) by Frank Force to Godot
Many thanks to Frank Force (aka KilledByAPixel) for his original code (MIT) Thanks to Ariya Hidayat for their blogpost on Converting between HSL and HSV Thanks to GranMinigun for helping me with a 32bit implementation of bitwise shift right (in 64bit godot)