effects-playground
Learning different effect systems by example
Higher-order effects
-
fused-effects: a fast, flexible, fused effect system.
-
polysemy: higher-order, no boilerplate, zero-cost monads.
Distributed effects
-
transient: distributed, concurrent and parallel computations as primitives.
Other effects
-
capability: Standard capability type classes for extensional effects.
-
rio: aka
ReaderT
+ IO
.
Classic effects
- Tagless Final: aka final encoding
- MTL: Monad Transformers Library