Server manager with automatic plugin- mod- server- java- self- updater, scheduled restarts, automatic backups, shared folders, and many more handy features to automate/boost your server maintenance.
MIT License
AutoPlug-Client is a standalone, executable Java program that has multiple execution modes: Server-Wrapper, CLI-Tool, Background-Service. Its main purpose is to automate updating of any sofware related to servers and simplify server maintenance in general. While all server types are compatible (including Steam game servers), the majority of its features cater specifically to Minecraft, which is renowned as the world's top-selling game and boasts an exceptionally extensive modding community.
Premium AutoPlug-Web features:
Community driven development, meaning the lead developer will not develop new features and rely on pull requests by others, except for security issues and critical bugs.
Developers:
You can also use AutoPlug in your projects by adding it as a dependency via Maven/Gradle/Sbt/Leinigen. Some useful classes would be the AutoPlugConsole for example, which lets you execute AutoPlug commands programmatically:
AutoPlugConsole.executeCommand(".check plugins");
AutoPlugConsole.executeCommand(".check server");
// etc...
Thank you for considering to contribute, the community 💙 that! Just keep these things in mind:
Beginners:
Bounties:
Some open issues are marked with a tag/label like this: bounty: 15€
(show the list), which means that the first person
creating a pull request for fixing/closing that issue will receive the bounty (15€). Note that your code must have
at least one test demonstrating that the implemented fix/feature is working. Also note that payments are only made via PayPal, so make sure
that the public Github page of your profile, with which you commit the pull request, contains your PayPal email address somewhere.
By commiting to an issue with the bounty tag you agree to these terms.
Details:
java ./src/main/java/JPM.java
andRun
at the end).Note that this list may be outdated. Check the build.gradle file for our current dependencies.