Terasology_Warehouse_Resources

Resources for the Terasology project

APACHE-2.0 License

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:octocat: Terasology Warehouse Resources :octocat:

Resources for the Terasology project 🎨

Voxel 3D models, and textures for the implementation of characters and NPCs in Terasology.

The idea is to make Terasology similar to MC, but with a different aspect, new and innovative features, with strong RPG elements and exploration.

Official site: http://terasology.org/ Official Forum: https://forum.terasology.org/forum/

đŸŽ¯ Objectives achieved:

  • đŸ‘Ģ Creation of whole NPC models, and divided by categories (heads, bodies, hands, feet).
  • ✏ī¸ Creation textures for the face of the characters (facial expressions).
  • 🎮 Creation of objects associated with the various NPC categories (Blacksmith anvil, armor, helmets, tools, weapons, various objects).
  • ❗ Prototypes temples of biomes.
  • 🌄 New Texture Pack for Terasology vanilla (in process).

đŸŽ¯ Objectives in process:

  • 📖 Create documentation of the modeling and conversion process of models and materials.
  • 📖 Create documentation for the process of creating new textures.
  • 🐛 Model optimization (number of polygons, vertices and more).
  • 🐷 Creation of models for animals.
  • 💾 Creation of the "TeraMobs" module, to test the models in game.

The wiki is being worked 🚧

Licensing Šī¸

See LICENSE.txt