A port of ChromeCrusher's bedrock coordinate locator to java
OTHER License
After quite a bit of debugging, I've come to the unfortunate realization that this implementation, as well as ChromeCrusher's
original code, only works for specific biomes. Any biome that doesn't use the default generateBiomeTerrain
method, as
well as any biome that uses any type of sand as a filler (beach and desert) will simply produce different results ingame.
I'm going to think hard about the best way to get around this, but I have a feeling I'll end up having to re-implement the entire terrain generator in OpenCL or something.
An optimized Java implementation of ChromeCrusher's bedrock pattern finder with a GUI.
bin/
to your Path after extracting)git clone https://github.com/DaMatrix/TerrainFinder
cd
to the clone directorymvn package
target/
directory (choose the one that isn't prefixed with original-
).Double-click the .jar
file or run java -jar jarfile.jar
in your terminal.
The program displays a 16x16 grid representing a chunk in Minecraft. Click each square to set one of three states:
Click Start. Wait for the program to find a chunk.