Multiplayer bumperkartish game using a single host screen where players can join by scanning a QR code and use there phones as controllers. Using box2dweb.js, zappa, nodejs, express, socket.io, coffeescript, redis, kickass graphics.
#Installing
Optional (since Zappa now also works with Node 0.6):
Install nvm: https://github.com/creationix/nvm
nvm install v0.4.12
Mandatory:
curl http://npmjs.org/install.sh | sudo sh
sudo add-apt-repository ppa:rwky/redis
sudo apt-get update
sudo apt-get install redis-server
cd bashing-zappa
npm install
##Install Windows Download and install the latest nodejs msi installer from (nodejs.org)[http://nodejs.org/]
Make sure nodejs is in your PATH
Download and install the latest redis for windows from https://github.com/dmajkic/redis/downloads
Download CoffeeScript: http://github.com/jashkenas/coffee-script/tarball/master and unzip it to somehwere. Create coffee.cmd somewhere available to PATH (I just placed it next to node.exe):
@echo off
"%PROGRAMFILES%/Node/node.exe" "PATH_TO_COFFEE_SCRIPT/bin/coffee" %*
Install npm modules the game needs
cd bashing-zappa
npm install
#run Make sure redis is running. On ubuntu it'll probably have autostarted.
npm start