canvas-pixels

Grab the pixels from a canvas' context, be it 2D or 3D, and return them in an array.

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canvas-pixels stable

Grab the pixels from a canvas' context, be it 2D or 3D, and return them in an array.

Usage

pixels = getPixels(context)

Returns context's pixels in an array – with a 2D context, this will be a Uint8ClampedArray, and a webgl context will return a Uint8Array.

pixels.get2d(context)

pixels.get3d(context)

Same as above, but without the auto-detection.

License

MIT. See LICENSE.md for details.