Grab the pixels from a canvas' context, be it 2D or 3D, and return them in an array.
OTHER License
Grab the pixels from a canvas' context, be it 2D or 3D, and return them in an array.
Returns context
's pixels in an array – with a 2D context, this will be a
Uint8ClampedArray
, and a webgl context will return a Uint8Array
.
Same as above, but without the auto-detection.
MIT. See LICENSE.md for details.