Playground is an object-oriented Three.js boilerplate. Three.js projects have a lot of boilerplate code that quickly becomes tedious to write. Additionally as these projects grow, they become difficult to understand and maintain. Playground attempts to solve those issues by providing a core library that handles all the behind-the-scenes Three.js setup and rendering code.
Please see the public example for basic usage. Please visit Tribble for more in-depth demos.
bower install playground --save
You'll need to download and include the following dependencies.
Some features include:
Please work with public/assets/js/lib/playground.js
. The files inside
build/
should not be edited since they are autogenerated with gulp.