a simple quad utility for stackgl
MIT License
a basic glslify shader, ready to go
checkered background for WebGL scenes
some interactive content for a blog post
generates a basic shader with vertex attributes
extracts uniforms and attributes from a shader object
Set of practical webgl functions
[OUTDATED] no longer needed as of glslify@2 and above
high level WebGL sprite rendering with Canvas2D-like API
GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"
turns a gl type into a dtype string
lines expanded in a vertex shader
a high level "sprite" batch
a gl implementation of vector font rendering
compiles vertex and fragment source into a WebGLProgram object