Convert a mesh index for drawing wireframes
OTHER License
Combine multiple indexed meshes into a single indexed mesh
An example of cel shading, including outlines
Pure GPU, instanced, screen-projected lines for regl
A wrapper for the "resolve" module that targets GLSL shaders instead of JavaScript
GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"
Convert a flat array into a simplicial-complex-style indexed mesh, without optimisation.
draws a simplicial complex using Canvas2D context
Builds a tube-based wireframe geometry in ThreeJS
A local development server for fragment shaders inspired by beefy and GLSL Sandbox. Works out of ...
some interactive content for a blog post
Stylized Wireframe Rendering in WebGL
Generates icosphere meshes of varying levels of complexity
a gl implementation of vector font rendering
A shorthand module for creating a new WebGL context and basic animation loop.
Quickly and easily generate looping GIFs using WebGL