Animated wormholes, built on Liquid Fire! Inspired by ember-wormhole
MIT License
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Published by RobbieTheWagner almost 2 years ago
Published by pzuraq about 7 years ago
send
, allowing the user to use what the component yielded in the block form liquid-wormhole
Published by pzuraq about 8 years ago
See the new documentation for new features and deprecations
Breaking Changes:
to
property is no longer required when using liquid-wormhole
. By default, new wormholes will now always show and not replace each other. If you want to have the old replacement logic, you can use the stack
property to specify which stack the wormholes belong to, and which they should replace.explode
for transitions is no longer necessary. You can use standard liquid-fire transitions as if you were animating any other element.target
helper is no longer necessary. You can use standard liquid-fire matchers instead:{{liquid-wormhole class="modal"}}
this.transition(
this.hasClass('modal')
);
onOpenWormhole
and onCloseWormhole
helpers are no longer necessary. When a wormhole is transitioning to an empty state, the toValue
will be null. You can do something like this to replace onOpenWormhole
:this.transition(
this.toValue(true)
);
toValue
and fromValue
may now be null, you may have to guard your matching statements.